Balthaz.ar

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    2011

  • 2011-07-16
    nevver: Liberté, égalité, fraternité, surveillance So…
  • 2011-04-08
    Motion Game Design: Player limits and systemic constraints
  • 2010

  • 2010-12-25
    Raving Rabbids: Travel in Time - credits!
  • 2010-09-21
    The game designer’s tango…
  • 2010-03-24
    Bringing down Babel: why Games could use another Cold War
  • 2010-03-12
    Thursday Schmursday
  • 2010-03-11
    Wednesday: Indie Evolution
  • 2010-03-10
    Ruby Tuesday
  • 2010-03-09
    GDC 2010
  • 2010-01-28
    Atien.net
Page 9 of 17
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