Ok, so work has now officially started on M.A.Z.E., as from this Tuesday.
Much can’t be said on the gameplay yet, as it is mainly in my head and it’s the other people’s job to ask the heck out of it, until everything’s been explained to everyone in everyway possible.
These are the people I'll be working with:
So, that’s all. 9 people in total, maybe one programmer and artist short, but you do what you can with what you’re given. I can predict some problems already, knowing well the personalities of half the team, but I reckon they won’t be very severe.
And, as we say in France, “Quand le projet va, tout va!”